
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A dark forest. A missing path. Something that watches from between the trees. Find your way out of Nightroot — if the roots let you. A first-person horror game about a forest that doesn't want to let you leave.
The press kit for Nightroot is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.