
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Build and manage your sawmill in Timberline Factory. Experience a tycoon where logs are physical objects that roll and collide. Master the dynamic Timber Index, automate production, and embrace the biomass cycle. Physics based logistics instead of rigid paths.
The press kit for Timberline Factory is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.