
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A retro voxel survival game with an unreasonable number of zombies where you take a gamble to secure your loot, or push your luck for more.
The press kit for An Unreasonable Number of Zombies is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.