
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A slow-burn folk horror. You play as a forest ranger who finds himself surrounded by talking trees, flying witches' heads, and cursed dryads. You'll be very lucky if you make it out of the forest alive.
The press kit for I Hear the Forest is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.