
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
The co-op horror game where you build a factory. Lay pipe with up to 5 friends at the bottom of a monster-infested mine, fill crates, and make rent... or die.
The press kit for Pipe or Die is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.