
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A precision first-person movement game. Air-strafe, bounce, and rocket-jump through hand-crafted jump maps with faithfully recreated 2000s-era physics, and chase records on leaderboards that track every route, category, and discipline.
The press kit for PROJECT_JUMP is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.