
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
The Woods is a psychological horror game. You are a lost hiker trying to find your way through a pitch-dark forest.In this slow-burn horror game, you have to survive lantern failures, and stress, and hallucinations.As you explore the forest, you will unlock deeper endings and there are 5 in total
The press kit for The woods is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.