
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Build something broken enough to break every enemy - and the game itself. Your hero runs the dungeon alone; the skill tree is your entire game! A roguelike in short runs: the tree is generated fresh every time, and new nodes unlock between them.
The press kit for Path of Broken Builds is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.