
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Hug, or betray. A psychological party game where everyone picks HUG, Sword, or Gun as the host calls each round. Taunt, bluff, and rack up points! A new kind of viewer-participation game — watch the stream, play from your phone! Who'll be the sore loser howling at the moon?
The press kit for HUG&BETRAY is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.