
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A co-op tactical RPG set on the eve of the year 1000. Lead a free company of mercenaries across a doom-haunted medieval world. Take the contracts, win the fights, and decide what your company becomes before the millennium turns.
The press kit for Free Company is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.