
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Cooking Time in Astrawel is a restaurant management life-sim RPG. Play as a retired Hunter pursuing the dream of running a restaurant using rare ingredients gathered from mystery dungeons.
The press kit for Cooking Time in Astrawel is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.