
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Three fugitives —the VECTOR —hide among a hundred pedestrians. Three hunters —the ONI —get one wanted poster, with two traits on it and nothing more. Plenty of people match it. Blend in, swap your appearance, and break for the goal. At halftime, the teams switch sides.
The press kit for TOKYO WANTED is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.