
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Dive into Deep Trouble with a crew of up to 6 and your mostly trusty submarine, slipping past massive leviathans into the mysterious depths. Pilot, swim, and salvage together to reach the bottom before your oxygen runs out, a friend blows you up, or you become a tasty treat.
The press kit for Deep Trouble is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.