
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A psychological survival horror about a former soldier who goes to an abandoned psychiatric hospital in search of his missing sister. Explore dark corridors, solve puzzles, uncover secrets of the past, and decide how far you're willing to go for Lana.
The press kit for Nosophobia is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.