
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
You're a prisoner sentenced to work at a crumbling lighthouse. Every night, you race against the clock, repairing whatever fails before your explosive collar decides your time is up. Repair, explore, survive in this terrifying first-person horror game.
The press kit for BEACON 09 is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.