
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
BoneHeads is a physics-based sword-fighting party game where every swing is under your direct control. Fight locally or online with up to 4 players, and keep battling as every bone you lose becomes a weapon.
The press kit for BoneHeads is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.