
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A satirical side-scrolling office RPG. Walk the open floor plan, survive standups, reviews and layoffs, dodge the AI quietly absorbing your tickets, sneak job interviews on company time, and grind toward the only real win condition: enough money to never come back.
The press kit for Corporate Slave is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.