
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Hold a WW1 trench against an endless, escalating horde. Build a squad from the cards luck deals you, manage your requisition, then choose your moment to go over the top. A grim, darkly funny real-time roguelike — branching campaign, deep upgrades, and a forever-Endless mode.
The press kit for Dirt & Viscera: The Great War is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.