
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Cecilia is a Zelda-like action-adventure with Game Boy Color–inspired pixel art. As a royal guard, venture through puzzle-filled dungeons, find items that open new paths, and face challenging bosses to bring the kidnapped Prince Erick home.
The press kit for Cecilia is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.