
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
An atmospheric pirate roguelite. Explore a procedurally generated sea, battle in real time with wind, waves, and broadsides, capture ships for your fleet, and evade imperial hunters. If you sink, you lose your ship, crew, and unsecured loot. Every homecoming strengthens your lineage.
The press kit for Sails of Salt is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.