
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
一款养成游戏,在游戏中,你将扮演妈妈,收养一只来自孤儿院的小罐头生物,前往罐头小镇抚养它,通过各种方式的培养来引导小罐成长为不同性格和职业,形成不同的人际关系 9名有感情线路的角色,游戏内包含钓鱼,换装,喂食,打工,战斗,抽卡机,五子棋,阵营选择,npc小任务等游玩方式 ·养成游戏 ·自由选择多结局
The press kit for 罐头成长计划 is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.