
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A physics demolition sim about doing an awful job beautifully. Flatten a condemned city on contract, chain the collapse into a combo, haul the salvage home, and refine it into the branch office you will spend the rest of your life paying off.
The press kit for SMASH Co. is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.