
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A physics sim about smashing stuff and then building it again. Meet strange characters, work for an oppressive company and uncover secrets. Unlock new special moves and master your smash-fu then build your own worlds to smash or share!
The press kit for SMASH Co. is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.