
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Escape a library where every book wants you dead. Dodge charging tomes, books that drop from above, and ledges that crumble the second you land on them across 29 levels of precision 3D platforming. Die once and you restart the level. Again. And again.
The press kit for Books Hate You is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.