
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Carry On is a chaotic 1-4 player local co-op baggage handling game. Grab, wash, wrap and hurl colour-coded luggage down the conveyors to fill every departing flight's manifest before the clock runs out. Miss the plane and the whole terminal pays for it.
The press kit for Carry On is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.