
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Fight through a haunted house full of monsters and traps while a live TV audience watches. Collect eyeballs to open cursed doors, find the exit, and try to make it out alive—solo or with a friend in local 2-player co-op.
The press kit for Haunted House Hellshift is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.