
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Run the control center of a public transport operator in Bremen, Germany: real timetable, real lines, real stops. Take incoming reports, dispatch units, set up diversions — alone or with a friend via Steam. German only.
The press kit for ÖPNV-LeitSim: Bremen is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.