
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Grow your army of mutated monsters, deploy your troops before battle, and crush humanity's deadly defenses. Invade destructible maps by unlocking new creatures and spells from a massive mutation tree.
The press kit for We Are Problem is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.