
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Run a scrappy dungeon cleanup company. Sweep into procedurally generated dungeons, haul away the mess heroes left behind, hire and gear up a crew, and grow from cramped cellars to colossal, cursed excavations in this lighthearted idle business sim.
The press kit for Grime Cleaner Idle is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.