
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Kick down doors, hunt sinister cults, and face bloodthirsty gods in a dark diesel-punk metropolis. Lead a group of magic-school students into turn-based battles with carefully chosen spells, talismans, and occult weapons.
The press kit for Sorcerous 2 City of Cults is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.