
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A PvP multiplayer zombie shooter. 2 game modes. 8 classes. One of you's already infected. You just don't know which one yet. Barricade, escape, retaliate.. Do what you must to survive and lead the scoreboard, but who can you truly trust? Because one bite turns you and the wrong turn bites you.
The press kit for Disbond is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.