
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A little physics toy that lives on top of your desktop. Fidget, vent, and mess around with a bunch of weird balls. Fling them, bounce them, dunk them, explode them, or just slosh around in a tiny ocean.
The press kit for Desktop Ball is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.