
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A real electronics simulator: build robots, a 1970s pinball table and a 1980s dart machine from real parts (solenoids, gears, connecting rods, relays, transistors). Wire the circuit, switch on, find out why it won't run: every current is computed, every fault has a cause.
The press kit for La Bidouillerie is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.