
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Defend a doomed medieval city against an overwhelming siege. Build defenses, command troops, ration dwindling supplies, dismantle your own city for resources, and sally beyond the walls to loot what you need to survive. Every day costs lives. Everyone will die - the question is when.
The press kit for Everyone Will Die is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.