
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Embark on a 30-day assignment in 1980s Hakodate! Explore the city behind the wheel of a delivery car, develop the infrastructure by hauling cargo, and build personal connections with the locals.
The press kit for Hakodate 1983: A City Pop Delivery Story is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.