
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A hex-grid roguelike deckbuilder about an alien botanist stranded on Earth. Plant a deck of spliced crops onto a tiny field, hit the harvest goal, and travel further from the crash site. Every day you spend burns the fuel you're trying to earn. Getting home is the only win.
The press kit for Good Dirt is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.