
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Each run starts at your apartment, then moves through the rush-hour subway to the office. The office is the game’s core, with seven functional spots offering different rewards and risks. KPI progress, boss patrols, colleague events, and random incidents make every workday unique.
The press kit for 打工人生存模拟器 is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.