
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A 3-12 player extraction game about digging for treasure as a loyal team of dwarves... Or most of you are loyal anyway; someone is secretly trying to sabotage the group. Explore and excavate, scavenge for items and treasure, and put your perception and deception skills to the test.
The press kit for Saboteer is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.