
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
这是一款视觉小说游戏。即使维娅子身患绝症,时日无多她的心态看起来也跟平常没什么两样。与陪她一起长大的同伴埃弗在名为游园池的虚拟平台里尽情胡闹!并且在相互陪伴的日子里也慢慢对彼此敞开心扉,共同度过这段最宝贵的时光。
The press kit for The patient mental world is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.