
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Build a colorful miniature German old town, one house and street at a time. Make houses taller, expand them into larger connected buildings, and lay streets to form squares and courtyards. Repaint and renovate your compact diorama without management, timers, or failure.
The press kit for Altstadt is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.