
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A turn-based roguelite with one simple bet, over and over: stake your health, gold or attack, watch the number climb, and stop before it crashes. Your enemies are parts of your own body. Hand-drawn, sketchy and ugly.
The press kit for You Should Have Stopped is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.