
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Terms of Service is a short first-person psychological horror game where you answer 100 increasingly invasive Yes/No questions at an old CRT terminal. As the form becomes more cursed, disturbing memories bleed through the screen, the CRT deteriorates, and the agreement starts to feel less voluntary.
The press kit for Terms of Service is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.