
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Mato is a narrative card adventure steeped in Chinese folk horror. Swipe to make choices, manage hunger and sanity, and fight grotesque creatures. Explore branching stories across cycles of death and rebirth, using what you learn to find a way off the mountain.
The press kit for Mato is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.