
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A 2D platformer with crafting and base-building elements. You control a gnome using wacky machines to feed their forest friends. Run, jump, dash, and climb to make treats as fast as you can while avoiding enemies. Use the favor of the forest spirits to grow your bakery and add more machines.
The press kit for Bakertree is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.