
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A 2D side-view recycling and automation game set above an infinite trash sea. Salvage waste left behind from the Lost Century, process it through advanced production lines, and grow your factory to keep it afloat in this harsh ecosystem while paying your rent on time.
The press kit for Scraplings is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.