
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
One hundred thousand enemies on the field at once. Carve a clearing through the horde, build your character from a deep pool of skills and runes, and push the swarm to its limit — then survive what waits at the end of the run.
The press kit for Hundred Thousand is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.