
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Fly through neon space, a glowing city and a stormy alien world in this single-player synthwave dropper. Dodge hazards, build your score and chase personal bests, with six cosmic skies and an 80s-inspired soundtrack.
The press kit for Space in the 80s is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.