
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Electronic Universe II is a music runner game where the scenario was built specifically to capture the sounds of the music and represent them on a visual way, the character can move to the left-right and jump, and your goail is to avoid colliding with the objects of the scenario.
The press kit for Electronic Universe II is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.