
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A multiplayer hide-and-seek game where you paint yourself into the scenery. Disguise your shape with props, match the wall behind you, and hold still — the Seekers only need one clear photo.
The press kit for Caught in Color is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.