
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Terminsburg, 1997. You are a dispatcher for the Office for the Correction and Control of Anomalous Matter. Take calls and send operatives wherever reality breaks down. Protect your sanity. Have a good shift.
The press kit for OCCAM '97 is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.