
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Build and manage a river reclamation yard. Receive mixed debris, design processing lines, control contamination and moisture, and keep physical containers moving. Turn a neglected site into an efficient raw-material factory.
The press kit for Schwemmwerk: River Reclamation is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.